Focus Areas Develop a clear understanding of the flow a typical user takes when viewing a screen and start blocking out the UI that follows this flow. Typically, the eye starts at the top left and scans to the right or to the bottom left. Create an experience that presents...
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Popup Menus
Overview of popup menus
Use pop-up screens to immediately call the player’s attention to game-changing and game-blocking events. Pop-up text must be concise, direct, and very easy to comprehend. In a message that requires a Yes/No answer, make the question as clear as possible. Avoid double negatives and ask a direct question that can...
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Menu Components
Overview of Common UI Components
Static mockups are the building blocks of a UI. Establish the core components of your UI, such as buttons, drop-down lists, sliders, and progress bars. Experiment to come up with the most appropriate tone, theme, and art. List The vertical list is probably the most common component of menus. The...
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